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  1. V-Ray Advanced 5.10.23 For Cinema 4D R20-R25 (x64) | 1.8 Gb V-RAYFORC4D is an industry standard and it is used by many big studios all over the world. It integrates seamlessly with Cinema 4D and it offers a very short learning curve making it also one of the most accessible rendering tools on the market. V-RayforC4D 3.7 is seamlessly integrated and optimized for both CPUs and GPUs, using whatever an artist picks to deliver high-quality imagery and animation quickly, even when working with complex 3D scenes. V-RayforC4D 3.7 operates under the same 3.7 core technology that has made V-Ray an industry-standard in visual effects, broadcast and architectural design projects for nearly 20 years. With a vaste lighting, shading, and rendering toolkit at their disposal, artists and designers have full control over the entire creative process, from real-time look development to the final frame. Please note there is NO R18 vray in this release: Features: V-Ray for Cinema 4D is a professional rendering system optimized for large productions and photo-realistic design projects. QUALITY: V-Ray comes with all the lighting, shading and rendering tools you need to create professional, photoreal imagery and animation. POWER: Built to handle your biggest projects and your toughest scenes - render anything and everything with the power of V-Ray. SPEED: Spend less time waiting and more time being creative. Deliver your best work and never miss a deadline. CREATIVE CONTROL: V-Ray puts you in the driver's seat. Take control with V-Ray's versatile features and choose the best approach for your scenes. DEEP CINEMA 4D INTEGRATION: V-Ray's ultra-deep Cinema 4D integration keeps your workflow fluid, smooth and combines the best of both worlds. INDUSTRY STANDARD: Join independent artists and top studios across the globe using V-Ray daily to create world-class designs and visual effects. System Requirements: OS:Windows 8.1 Professional, and Windows 10 Professional CPU:Intel® Pentium ® IV or compatible processor with SSE3 support. RAM:4 GB RAM and 4 GB swap minimum - recommended 8 GB or more RAM, 8 GB or more swap file Home Page -https://www.chaosgroup.com/ Language:English Recommend Download Link Hight Speed | Please Say Thanks Keep Topic Live https://hot4share.com/ar69jcu2htgu/av85y.VRay.Advanced.5.10.23.For.Cinema.4D.R20R25.part1.rar.html https://hot4share.com/vovjkle7lz4d/av85y.VRay.Advanced.5.10.23.For.Cinema.4D.R20R25.part2.rar.html Rapidgator https://rapidgator.net/file/d61b1b3a64fe9ef39026ece37289c72c/av85y.VRay.Advanced.5.10.23.For.Cinema.4D.R20R25.part1.rar.html https://rapidgator.net/file/c51fc847fe1955db95adf859a0818187/av85y.VRay.Advanced.5.10.23.For.Cinema.4D.R20R25.part2.rar.html Uploadgig https://uploadgig.com/file/download/7547e6fdc21845e3/av85y.VRay.Advanced.5.10.23.For.Cinema.4D.R20R25.part1.rar https://uploadgig.com/file/download/0597D342e31119a7/av85y.VRay.Advanced.5.10.23.For.Cinema.4D.R20R25.part2.rar
  2. Solid Angle Cinema 4D to Arnold 3.3.9 | 3.2 Gb The software developer Solid Angle announced the launch of Arnold (C4DtoA) 3.3.9 for Cinema4D. This update uses Arnold 6.2.1.1 and adds support to the Asset Browser in Cinema 4D R25. This release also brings back the Cinema 4D R21 support. 3.3.9 release note - Date: 21.09.2021 Enhancements Support for the Asset Browser in Cinema 4D R25:Presets from the Arnold material library (arnold material library.lib4d) are converted to the new asset system and available in the Asset Browser under the Arnold category. User presets can be added to subcategories under the root Arnold category, they can be stored in the pre-defined Arnold user library database or any custom user database. (c4dtoa#2535) User presets from previous Cinema 4D versions can be converted to the new Asset system following these steps: - Open the Asset Browser window. - Click on Create > Import Legacy Library (*.lib4d). - Select the user library (e.g. HOME\AppData\Roaming\MAXON\Maxon Cinema 4D R24_C2A528F6\library\browser\arnold user.lib4d). - Select the Arnold user library database. - Move the presets from the categories under Converted > Arnold User Library to the respective categories under Arnold (create a category when does not exist). - Remove the Converted > Arnold User Library category and all subcategories. Arnold is an advanced cross-platformrendering library, or API, developed by Solid Angle and used by a number of prominent organizations in film, television and animation, including Sony Pictures Imageworks. It was developed as a photo-realistic, physically-based ray tracing alternative to traditional scanline based rendering software for CG animation. Arnold uses cutting-edge algorithms that make the most effective use of your computer's hardware resources: memory, disk space, multiple processor cores, and SIMD/SSE units. The Arnold architecture was designed to easily adapt to existing pipelines. It is built on top of a pluggable node system; users can extend and customize the system by writing new shaders, cameras, filters and output driver nodes, as well as procedural geometry, custom ray types and user-defined geometric data. The primary goal of the Arnold architecture is to provide a complete solution as a primary renderer for animation and visual effects. Arnold renderer Arnold for Cinema4D (C4DtoA)supports most Cinema 4D features such as instances, cloners, deformers, generators, MoGraph geometry, hair, and ThinkingParticles. It also supports both animation and single frame distributed rendering in Team Render, allowing the use of all computers in a local network to speed-up Arnold rendering. Third-party plugins TurbulenceFD and X-Particles are natively supported, allowing artists to render high quality smoke, fire, and particle effects with fully interactive feedback. Other features include volume rendering with OpenVDB, a node-based material editor and a comprehensive list of shaders and utilities, including vertex maps and per-face materials. HOW TO Realistic Shaders in Cinema 4d and Arnold | Plastic, Wood, Concrete and Metal | Tutorial Solid AngleSL is the technology company behind the Arnold rendering software, with offices in Madrid and London and customers throughout the world including Framestore, DreamWorks, ILM, Sony Pictures Imageworks, MPC, The Mill, Mikros Image and Rising Sun Pictures. Arnold was designed from the ground up to efficiently raytrace the complex geometric datasets required for feature-length CGI animation and big budget visual effects, while at the same time simplifying the pipeline, reducing the number of passes, minimizing storage requirements and greatly enhancing interactivity for lighting artists. Product:Solid Angle Cinema4D to Arnold Version:3.3.9 Supported Architectures:x64 Website Home Page :www.arnoldrenderer.com Languages Supported:english System Requirements:PC / macOs * Size:3.2 Gb Requirements & Platforms Supported Cinema 4D versions: - R21.026 and above - S22.016 and above - R23.008 and above - S24.111 and above - R25.010 and above - Windows 10 or later, with the Visual Studio 2019 redistributable. - macOS 10.13 or later - Apple Mac models with M series chip are supported under Rosetta 2 mode - CPUs need to support the SSE4.1 instruction set. - GPU rendering works on Windows and Linux only and requires an NVIDIA GPU of the Ampere, Turing, Volta, Pascal, or Maxwell architecture. We recommend using the 460.39 or higher drivers on Linux and 461.40 (Quadro), 461.40 (GeForce), or higher on Windows. See Getting Started with Arnold GPU for more information. - Optix denoiser requires an NVidia GPU with CUDA Compute Capability 5.0 and above. 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  3. Solid Angle Cinema 4D to Arnold 3.3.8 | 2.6 Gb Product:Solid Angle Cinema4D to Arnold Version:3.3.7.1 Supported Architectures:x64 Website Home Page :www.arnoldrenderer.com Languages Supported:english System Requirements:PC / macOs * Size:2.6 Gb The software developer Solid Angle announced the launch of Arnold (C4DtoA) 3.3.8 for Cinema4D. This update uses Arnold 6.2.1.1 and is an update to support Cinema 4D R25. Support for Cinema 4D R21 is dropped. 3.3.8 release note - Date: 15.09.2021 Enhancements - Support for Cinema 4D R25: Builds for Cinema 4D R25.010 are now available. (c4dtoa#2534) Bug Fixes - c4dtoa#2466 Multi-instances of an instance are not rendering - c4dtoa#2488 Crash when an operator selection expression contains the operator node - c4dtoa#2515 Include graph target list is empty when relative path is used - c4dtoa#2517 Emitter without child triggers IPR updates on any scene changes Arnold is an advanced cross-platformrendering library, or API, developed by Solid Angle and used by a number of prominent organizations in film, television and animation, including Sony Pictures Imageworks. It was developed as a photo-realistic, physically-based ray tracing alternative to traditional scanline based rendering software for CG animation. Arnold uses cutting-edge algorithms that make the most effective use of your computer's hardware resources: memory, disk space, multiple processor cores, and SIMD/SSE units. The Arnold architecture was designed to easily adapt to existing pipelines. It is built on top of a pluggable node system; users can extend and customize the system by writing new shaders, cameras, filters and output driver nodes, as well as procedural geometry, custom ray types and user-defined geometric data. The primary goal of the Arnold architecture is to provide a complete solution as a primary renderer for animation and visual effects. Arnold renderer Arnold for Cinema4D (C4DtoA)supports most Cinema 4D features such as instances, cloners, deformers, generators, MoGraph geometry, hair, and ThinkingParticles. It also supports both animation and single frame distributed rendering in Team Render, allowing the use of all computers in a local network to speed-up Arnold rendering. Third-party plugins TurbulenceFD and X-Particles are natively supported, allowing artists to render high quality smoke, fire, and particle effects with fully interactive feedback. Other features include volume rendering with OpenVDB, a node-based material editor and a comprehensive list of shaders and utilities, including vertex maps and per-face materials. HOW TO Realistic Shaders in Cinema 4d and Arnold | Plastic, Wood, Concrete and Metal | Tutorial Solid AngleSL is the technology company behind the Arnold rendering software, with offices in Madrid and London and customers throughout the world including Framestore, DreamWorks, ILM, Sony Pictures Imageworks, MPC, The Mill, Mikros Image and Rising Sun Pictures. Arnold was designed from the ground up to efficiently raytrace the complex geometric datasets required for feature-length CGI animation and big budget visual effects, while at the same time simplifying the pipeline, reducing the number of passes, minimizing storage requirements and greatly enhancing interactivity for lighting artists. Product:Solid Angle Cinema4D to Arnold Version:3.3.7.1 Supported Architectures:x64 Website Home Page :www.arnoldrenderer.com Languages Supported:english System Requirements:PC / macOs * Size:2.6 Gb Requirements & Platforms Supported Cinema 4D versions: - S22.016 and above - R23.008 and above - S24.111 and above - R25.010 and above - Windows 10 or later, with the Visual Studio 2019 redistributable. - macOS 10.13 or later - Apple Mac models with M series chip are supported under Rosetta 2 mode - CPUs need to support the SSE4.1 instruction set. - GPU rendering works on Windows and Linux only and requires an NVIDIA GPU of the Ampere, Turing, Volta, Pascal, or Maxwell architecture. We recommend using the 460.39 or higher drivers on Linux and 461.40 (Quadro), 461.40 (GeForce), or higher on Windows. See Getting Started with Arnold GPU for more information. - Optix denoiser requires an NVidia GPU with CUDA Compute Capability 5.0 and above. 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  4. Maxon CINEMA 4D Studio R25.010 (x64) Multilingual | 567.1 Mb Easy to learn and extremely powerful: Cinema 4D is the perfect package for all 3D artists who want to achieve breathtaking results fast and hassle-free. Beginners and seasoned professionals alike can take advantage of Cinema 4D's wide range of tools and features to quickly achieve stunning results. Cinema 4D's legendary reliability also makes it the perfect application for demanding, fast-paced 3D production. EASE OF USE Getting started in the world of 3D is a blast when you can quickly create great-looking results! Cinema 4D's intuitive and easy to understand operation and logically arranged interface makes it easy for beginners to jump right in and take control. And it never ceases to amaze professional users just how easy Cinema 4D is to use. Countless tutorials and a global, highly-skilled community play an important role in bringing beginners to a professional level of use. INTUITIVE INTERFACE Cinema 4D is a pillar in our users' everyday workflow. This is why we make sure from the start that new functions work intuitively and are exactly where users will expect to find them. The Cinema 4D layout can also be easily customized to precisely fit a user's needs and saved for later use. STABILITY Cinema 4D's stability is renowned throughout the 3D community and beyond. All new features and functions are thoroughly put through their paces by our QA and beta testers before being released. Our free service packs, which are released on a regular basis, further optimize Cinema 4D and let us rapidly respond to changes in operating systems and drivers! POWERFUL HELP SYSTEM Any questions about a specific function can be quickly answered by right-clicking on it and jumping straight to the integrated software documentation. Unpack This! If you've struggled with UVs in the past, you're going to love the new workflow advancements. With unified component modes and improved selection tools, you'll enjoy the Cinema 4D artist-centric workflow you've come to expect. If you'd rather not mess with UVs, you'll really appreciate the easy new Automatic Unwrap option. IMPROVED UV UNWRAPPING Progressively unwrap your 3D objects by pinning points, selecting edges to use as seams in either the 3D or UV window, and clicking the new UV Unwrap Command. AUTOMATIC UVs Generate automatic UVs that make the most of your texture resolution - great for baking maps for export or simply getting a jump start on the 3D painting process. Thanks to the Ministry of Flat Technology developed by Eskil Steenberg of Quel Solaar, you can generate great UVs with a single click. VISUALIZATION See your seams in the 3D view while unwrapping, easily spot distorted or overlapping elements, and visualize your UV map with the help of multi-color islands or a UV checkerboard. EFFICIENT PACKING Arrange UV islands efficiently thanks to new packing options that take full advantage of texture space. What a View! Your window to the 3D world just got better, and is ready to take advantage of tomorrow's technology. Get the best picture and clear the clutter with improved filter options. Enjoy more accurate display of shaders and improved performance with multi-instances. Full support for Apple Metal means the viewport is more than ready for modern Mac systems, and a new core architecture sets the foundation for more great things to come! GLTF EXPORT Export geometry, materials, cameras, PSR animation, PoseMorphs and Joint-based animation via GLTF for use in modern Web and Augmented Reality applications. GOZ BRIDGE Seamlessly exchange models, UVs and painted maps between Pixologic ZBrush and C4D. The workflow is a breeze - send a model to ZBrush, modify it and send it back with just one click. This new bridge supports millions of polygons, and even imports polypaint and polygroup information. NODAL MATERIALS Export a baked representation of nodal materials via Cineware or FBX, and create nodal materials when importing FBX. Additionally, your favorite third-party render engines also have the option to export a simplified version of their materials for Cineware or FBX. MODELING Modeling tools are faster and more robust thanks to a new core, but most importantly they're much better at preserving UV and Vertex Maps. ANIMATION Copy and Paste animation tracks, select splines more easily, and enjoy a number of usability enhancements to character animation tools including Spline IK and Constraints. Minimum System Requirements Cinema 4D: - Windows 10 64-bit on Intel or AMD 64-bit CPU with SSE3 support - 4 GB RAM (8 GB or more recommended), OpenGL graphics card supporting OpenGL 4.1 (dedicated GPU recommended) - The GPU renderer requires an NVIDIA or AMD graphics card on Windows or AMD on MacOS that supports OpenCL 1.2 or newer. Metal support requires MacOS 10.14.6 or newer. We recommend at least 4 GB VRAM for GPU rendering. Recommend Download Link Hight Speed | Please Say Thanks Keep Topic Live https://hot4share.com/dkpkxtc6ezke/hp0qh.Maxon.CINEMA.4D.Studio.R25.010.x64.Multilingual.rar.html Uploadgig https://uploadgig.com/file/download/c8F5dFfd2D11006c/hp0qh.Maxon.CINEMA.4D.Studio.R25.010.x64.Multilingual.rar Rapidgator https://rapidgator.net/file/02bf379e0e06cf7b224ba1d6cf6e2fb2/hp0qh.Maxon.CINEMA.4D.Studio.R25.010.x64.Multilingual.rar.html ++++++++++++++++++++++++++ https://ddownload.com/f35i5xyax424/hp0qh.Maxon.CINEMA.4D.Studio.R25.010.x64.Multilingual.rar
  5. V-Ray Advanced 5.10.22 For Cinema 4D R20-S24 (x64) | 1.65 Gb V-RAYFORC4D is an industry standard and it is used by many big studios all over the world. It integrates seamlessly with Cinema 4D and it offers a very short learning curve making it also one of the most accessible rendering tools on the market. V-RayforC4D 3.7 is seamlessly integrated and optimized for both CPUs and GPUs, using whatever an artist picks to deliver high-quality imagery and animation quickly, even when working with complex 3D scenes. V-RayforC4D 3.7 operates under the same 3.7 core technology that has made V-Ray an industry-standard in visual effects, broadcast and architectural design projects for nearly 20 years. With a vaste lighting, shading, and rendering toolkit at their disposal, artists and designers have full control over the entire creative process, from real-time look development to the final frame. Please note there is NO R18 vray in this release: Features: V-Ray for Cinema 4D is a professional rendering system optimized for large productions and photo-realistic design projects. QUALITY: V-Ray comes with all the lighting, shading and rendering tools you need to create professional, photoreal imagery and animation. POWER: Built to handle your biggest projects and your toughest scenes - render anything and everything with the power of V-Ray. SPEED: Spend less time waiting and more time being creative. Deliver your best work and never miss a deadline. CREATIVE CONTROL: V-Ray puts you in the driver's seat. Take control with V-Ray's versatile features and choose the best approach for your scenes. DEEP CINEMA 4D INTEGRATION: V-Ray's ultra-deep Cinema 4D integration keeps your workflow fluid, smooth and combines the best of both worlds. INDUSTRY STANDARD: Join independent artists and top studios across the globe using V-Ray daily to create world-class designs and visual effects. System Requirements: OS:Windows 8.1 Professional, and Windows 10 Professional CPU:Intel® Pentium ® IV or compatible processor with SSE3 support. RAM:4 GB RAM and 4 GB swap minimum - recommended 8 GB or more RAM, 8 GB or more swap file Home Page - https://www.chaosgroup.com/ Recommend Download Link Hight Speed | Please Say Thanks Keep Topic Live https://hot4share.com/j0cc6a41x36t/azu89.VRay.Advanced.5.10.22..For.Cinema.4D.R20S24.x64.rar.html Rapidgator https://rapidgator.net/file/bab961dbf483f31382c75c15fc71c797/azu89.VRay.Advanced.5.10.22..For.Cinema.4D.R20S24.x64.rar.html Uploadgig https://uploadgig.com/file/download/403d9E18652dec6f/azu89.VRay.Advanced.5.10.22..For.Cinema.4D.R20S24.x64.rar
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